Cricket has vastly popularized in the 21st century ever since the two new formats – Twenty20 and T10 have been introduced. This has changed the entire graphics of the limited-overs version of the game. There are several professional cricketing leagues and tournaments of twenty and ten overs that are organized around the globe.
This article explains the cricket glossary used by the cricket fraternity more often than not. This cricket glossary includes the detailed explanations about the fielding positions, the shots played by the cricketers, the terms used for the players, the batting positions, types of bowling, and so on.
Cricket is known for its rich terminology, here is the complete list of all the cricket glossary used in the game.
Across the line (in cricket glossary): To aim the shot at square or behind the square, the batsman needs to time it perfectly. The striker moves the bat lateral to the direction of the motion of the ball. If mistimed, the shot can result in missing the ball entirely and being bowled out or in an lbw, or being strangled, or in a leading edge.
Agricultural shot (in cricket glossary): It is a powerful wild slog shot that is played without much technique. This shot is usually played over the mid-wicket or square leg as the batsman swings the bat across the motion of the ball, damaging the pitch with the bat. Sometimes, this shot ends with the ball going to the cow corner (explained later).
Air (in cricket glossary): Air is an important aspect of cricket. It is the reason behind the moment of the ball on the ground. The ball can slow down through the air, causing the ball to curve or swing away from the path it would otherwise follow. The term ‘flight’ is the near-synonym for the term. With perfect timing and technique, the bowler can deceive the batsman on the length of the delivery with off-spin or leg-spin, giving the ball more time to drift.
All out (in cricket glossary): The term simply denotes the entire batting side running out of wickets in a single innings. All ten of the eleven players are dismissed by the opposing team.
All-rounder (in cricket glossary): The player who is adept with both, batting and bowling is referred to as the all-rounder cricketer in the team. Some of these all-rounder cricketers are also good fielders.
Amateur (in cricket glossary): A non-professional cricketer who plays for pleasure and the thrill instead of the price. But in the earlier days of the game, the amateur was used for the upper-class gentlemen who could claim the expenses but would not receive any other payment. Meanwhile, the professional cricketers were the paid players who relied on cricket as their primary source of income. This distinction between the players became obsolete in the 20th century after it was abolished in 1962.
Anchor (in cricket glossary): It is a general term used for the batsman who remains in the game for a long time, scoring runs whilst avoiding the risky shots. The anchor batsman tactically uses a defensive stance against the bowling team and scores at a moderate strike rate to preserve the wickets while scoring runs.
Appeal (in cricket glossary): The fielders or the bowler shouts in a cheerful tone when there is a possibility that the wicket is down. The bowing side makes an ‘appeal’ by shouting “how’s that?” or “how’s he?” to simply ask the umpire about the decision. Please note, that the umpire cannot give the batsman out unless the fielding side appeals, even if the criteria for the dismissal has been met.
Approach (in cricket glossary): It is the motion of the bowler before the run-up or the bowl comes in action.
Arm Ball (in cricket glossary): It is the variation of the bowl that is bowled by the finger spinner. It is delivered with the rolling of the fingers down the back of the ball as the bowler releases it. Instead of turning, the ball travels straight in the direction of the arm. It is generally used by the spinners to confuse the batsman expecting the ball to swing.
Around the wicket (in cricket glossary): Bowling around the wicket means when the ball is thrown in such a way that it lies on the outside line of the stumps (i.e., the ball is serviced away from the stumps).
Ashes (in cricket glossary): The Ashes is the Test match series that takes place between England and Australia. It originated after the satirical eulogy published in the British newspaper after the match at The Oval where Australia has defeated England for the first time in 1882. The article published stated the result as ‘the death of the England cricket with the body to be cremated and The Ashes taken to Australia’. After this, England toured to Australia and defeated them in their home, significantly regaining The Ashes. As a tribute to the English team, a group of women presented small terracotta urn to the England Captain, containing the Ashes of one or two bails.
Asking rate (in cricket glossary): It is the minimum run-rate at which the second-batting side needs to score to chase the target set by the opponents in a limited-overs game. It is also known as the ‘required run rate.
Attacking field (in cricket glossary): It is the fielding position in which the captain, in coordinance with the bowler, places more fielders close to the pitch to take quick catches. It is generally used when the batsman has an aggressive batting style and is expected to play edge-shots.
Attacking shot (in cricket glossary): It is the power shot played by the batsman to score high runs on a single ball.
Away Swing (in cricket glossary): Right-arm away-swing bowlers swing the ball from leg to off, away from the right-handed batsman.
Back foot (in cricket glossary): 1. In terms of batting, the foot closest to the stumps of the batsman is the back foot of the player. For the right-handed batsman, it is right foot and vice versa for the left-hander.
- Meanwhile, in the bowling terms, the back foot is the second foot of the bowler in contact with the ground before the ball was released. It is also regarded as the bowling foot of the bowler.
Back foot contact (in cricket glossary): When the bowler is in action, his back foot lands on the ground right before the ball is released, it is that point of contact referred to as the back foot contact.
Back foot shot (in cricket glossary): It is the shot played by the batsman who is aiming behind the square.
Backspin (in cricket glossary): The bowler imparts a backward spinning motion to the bow, reducing the speed, or bouncing lower, or skidding to the batsman at the strike immediately after the ball touches the pitch.
Backing up (in cricket glossary): 1. As the word suggests, it is when the non-striker leaves the crease during the bowling action, shortening the distance to cover the distance for scoring a run. However, backing up too early may end up getting him run-out by either the fielder or by the bowler as a Mankading rule.
- In terms of fielding, to attempt a possible run-out a fielder often places themselves on the far side of the wicket from the team-mate who is throwing the ball. The fielder doing so attempts to back up just in case the ball misses the stumps and prevent the possible overthrows.
Backlift (in cricket glossary): When the batsman prepares to hit the ball and lifts his bat in the air.
Badger (in cricket glossary): A cricketer or any other person with an extreme love for cricket.
Bad light (in cricket glossary): In the day matches, “bad light” is when the umpires pause a match and take the players off the field because the ambient light has dimmed enough that the ball is difficult to pinpoint. It is done for the safety of the batsman and to ensure fairness.
Baggy green (in cricket glossary): The myrtle green coloured cricket cap which is used by the Australian cricketers for the Test cricket. This cap is the symbol of the Australian Test cricket ever since the 1900s.
Bail (in cricket glossary): It is a small piece of wood that is placed on top of the stumps to form a wicket. There are two bails used on each side of the pitch.
Ball (in cricket glossary): 1. The red (and now pink too) or white coloured spherical object which the bowler propels towards the batsmen in a cricket match. It is constructed fo leather stitched around a cork core. The red ball is used for the day Test cricket matches, the pink is for the day/night Test matches, and the white ball is used in the One-day International matches.
- Also, when the bowler has delivered a single delivery then it is regarded as ‘one ball’. There are six balls in a single over.
Ball-Tampering (in cricket glossary): It is the term used when the bowler or any fielder, illegally modifies the condition of the ball to facilitate swing bowling. It is a mode of cheating and doing so in any match (international, professional or domestic) serious allegations are issued.
Bang it in (in cricket glossary): It is a method of bowling a shorter delivery which is bowled with additional speed and force. The bowler “bends his back” when banging it (ball) in.
Bat (in cricket glossary): It is the wooden surface used by the batsman to hit the ball in a game. It has two sections one where the ball hits, is the rectangular-sectioned blade and then there is the cylindrical handle attached at the top of the blade, it is joined at the splice. This cylindrical handle helps the batsman to maintain his grip over the bat before making the shot.
Bat-pad (in cricket glossary): It is a fielding position that is placed close to the batsman on the leg-side. This fielder is placed in case if the ball hits the bat and pad (in either order), and then as a defence against lbw, the batter tries to deflect the ball. The fielder then rises to take the catch and get the striker out.
Batsman (in cricket glossary): He/she is the player on the batting side in an innings who also specializes in hitting runs with the bat. A batsman is also the one who is at the crease with a batting partner. In the case of women’s cricket, they are referred to as the ‘batter’ or the ‘batswoman’ instead.
Batting (in cricket glossary): Batting is the act or the skill of scoring runs and defending the wickets.
Batting average (in cricket glossary): It is the average number of runs scored by a batsman in an innings. It is calculated by dividing the batsman’s total runs scored by the number of times the batsman was out.
Batting collapse (in cricket glossary): It is term affiliated with the batting side that has lost all the major batsmen in rapid succession for a few runs. Meanwhile, the terms – top-order collapses or middle-order collapses are the specific batting order in which the batting side falls.
Batting for a draw (in cricket glossary): It is when the team has lost the chance of victory and so the batsmen attempt to sustain as many balls and score run to get the match drawn. The batters take more of the defence batting stance rather than playing aggressive shots. The aim is to just sustain the innings without losing wickets and get the match drawn.
Batting order (in cricket glossary): It is the order in which the batsmen come in to bat for their respective teams. It starts with the two opening batsmen in the top-order to the middle order and then finally to the lower batting order.
Beach cricket (in cricket glossary): It is the informal version of the cricket played on the beaches, especially in the Caribbean countries and Australia, New Zealand, Sri Lanka.
Beamer(in cricket glossary): It is a type of bowling delivery, reaching the batsman above the waist height without bouncing. However, it is illegal for it can be dangerous and can cause serious injury to the striker. Thereafter, it is automatically called no-ball by the umpire. Since 2019, the rules have given the umpire the right to issue a first and final warning to the bowler on a beamer. On the second delivery by the bowler, he is banished from bowling in the entire innings.
Beat the bat (in cricket glossary): It is a situation which arises when the batsman narrowly misses touching the ball with the edge of his bat because of his good luck rather than skill. It is considered as the moral victory of the bowler who has considerably “beaten the batsman”.
Beehive (in cricket glossary): It is the sketch or a diagram depicting where the deliveries from a certain bowler have passed the batsman.
Belter (in cricket glossary): This term is generally used when the pitch is more batsman-friendly like that of India. It provides more leverage to the batsmen in comparison to the bowlers. Meanwhile, in terms of bowling, belter is when the bowler puts effort to extract extra bounce or speed.
Bend of the back (in cricket glossary): It is when the pacer, or say a fast bowler, puts in extra effort to extract a higher speed or bounce.
Benefit season (in cricket glossary): Originated in the 19th century, the ‘benefit season’ is the series of fundraising events conducted to reward the long-serving professional cricketers used by the County Cricket teams. It is conducted shortly before the player, who has served in a single County team for over a decade, is retiring from the game.
Best bowling analysis (in cricket glossary): The bowling analysis of a bowler with the most number of wickets in an innings. It is often used to draw the comparison between different bowlers in a single match or for chalking out the performance of the bowler in a series or even in their whole career.
Biffer (in cricket glossary): It is the slang term used for the attacking batsman in the game. The word is derived from the archaic transitive verb, “biff” which means “hit”. Thereafter, the batsmen who possess an attacking stance and take risks to hit big runs in a match are known as the biffer. It is the opposite of a blocker, which means a defending batsman.
Bite (in cricket glossary): The turn produced by the spin bowler on the pitch is referred to as the bite.
Block (in cricket glossary): 1. It is the shot played by the batsman. The block played on the front foot is known as the front defensive, while the one played on the back foot is known as the backward defensive. Often the block shots are played by the batsman to move the ball towards the space between the two fielders, becoming a push.
- It is also the area of the field containing the pitch and the other pitches that are being prepared for other games.
Blocker (in cricket glossary): It is the slang for the batsman with the defensive stance in the game. He or she is the slow-scoring batsman who keeps the low strike rate to keep the wickets of the team. The defensive batsmen or the “blockers” are most effective in the Test cricket game.
Block hole (in cricket glossary): It is the area where the batsman rests his bat and his toes. It is the target area for the yorker bowled by the bowler.
Bodyline (in cricket glossary): It is the bowling tactic used in the earlier years of the cricketing times, especially in the 1932-33 Ashes Tour. It involved the bowler to aim the ball directly at the batsman’s body, while the fielders are placed close on the leg-side of the batsman.
Boot Hill (in cricket glossary): It is a fielding position that is considered to be the most dangerous position for any fielder. Boot Hill is another term for Short Leg position in cricket. A good short-leg fielder has to be an excellent catcher and should be able to read the body language of the batsmen.
Bottom hand (in cricket glossary): It is simply the hand of the batsman closest to the blade of the bat.
Bouncer (in cricket glossary): Bouncer is the type of delivery that is usually bowled by the fast bowlers or the pacers. The pacer delivers a fastball, pitching it short so that it bounces on the pitch and rises above the batsman’s chest.
Boundary (in cricket glossary): 1. It is the perimeter, or a line, drawn with a rope on the ground. This line denotes the collective maximum runs scored by a batsman over a single ball.
Bowled (in cricket glossary): It is the way of dismissing the striker as the delivery hit the stumps and remove the bails.
Bowled around his legs (in cricket glossary): The batsman is dismissed bowled around his legs as the delivery passes around him on the leg-side of his body or legs.
Bowled out (in cricket glossary): Another term for dismissing all the ten cricketers of the team, or all-out.
Bowler (in cricket glossary): The player who specializes in bowling or is currently bowling in the match.
Bowling (in cricket glossary): The act of delivering the ball.
Bowl-out (in cricket glossary): It is the tie-breaking practice that was used before in the early 21st century, mostly during the ODI matches. Five players from each team bowled to an undefended wicket and the team with the most hits win the tie. However, now it is replaced with the super over.
Bowling action or action (in cricket glossary): The movements that a bowler goes through while bowling makes the bowling action of the bowler.
Bowling analysis or bowling figures (in cricket glossary): The statistical summary of the bowler’s performance in terms of the number of wickets taken receding a small number of runs or in terms of the number of overs bowled with the number of maidens and runs conceded in a single game.
Bowling average (in cricket glossary): Bowling average is a statistical method used to compare the performances of the two bowlers or a single bowler’s performance throughout his cricketing career. The number of runs conceded by the bowler is divided by the number of wickets he has taken. It gives the bowling average of the bowler in a single innings.
Box (in cricket glossary): A box or ball box or abdominal box is the half-shell shaped protective shield that is meant for the batsmen or wicket-keepers. It is usually constructed from high-density plastic with a padded edge, shaped like a half-shell, which is inserted into the jockstrap with a cup pocket worn underneath a player’s trousers. It is meant to protect his or her genitalia from the hard cricket ball.
Brace (in cricket glossary): When the bowler picks two wickets off of two consecutive deliveries.
Break (in cricket glossary): It is the point denoting the changing direction of the ball after pitching. It is usually caused by the bowler’s spin or cut.
Bump ball (in cricket glossary): It is when the ball, immediately after hitting the bat, hits the ground and then is caught by the fielder. Often this is misguided as a clean catch caught directly off the bat.
Bumper (in cricket glossary): It is a former name used for a bouncer.
Bunsen (in cricket glossary): It is a pitch that allows the spin bowlers to achieve a strong turn on the ball. It provides favourable conditions for the slow bowlers. The term comes from ‘Bunsen Burner’, which rhymes for ‘turner’.
Bye (in cricket glossary): Byes are the extras scored when the ball does not make any contact with any part of the batsman. The runs scored off the byes are not added to that of the batsman’s tally but the team’s scorecard at the end of the match.
Cafeteria bowling (in cricket glossary): It is also called the buffet bowling where the batsman can “come and help himself” to runs.
Call (in cricket glossary): 1. It is when one batsman shouts at the other for a quick single or another quick run as the ball is misplaced and they have few extra seconds to take another run. A wrongly timed call may end up in the dismissal of the either of the two batsmen.
- Also, when the ball is in the air, the fielder nearest to the expected dropping point of the ball makes a shouted announcement, indicating that he is attempting to catch. The call cry is usually the word “mine” and it prevents the collision of the two fielders which in return might prevent the catch from dropping.
Cameo (in cricket glossary): It is the brief, quick-scoring innings by a batsman.
Cap (in cricket glossary): A hat traditionally worn by the fielders.
Captain or skipper (in cricket glossary): He or she is the player who is appointed as the leader of the team and has the responsibility of taking important decisions such as which bowler delivers which over and how many or when to declare the innings and so on in terms of the match. It is the captain who is behind all the tactics used to win a match and is responsible for his and his team’s decisions.
Carrom ball (in cricket glossary): It is the technique of bowling leg-spin by using fingers. The ball is released by flicking it between the thumb and the bent middle finger to impart spin. Ajantha Mendis and Ravichandran Ashwin are the two leg-spinners who are the expert users of the carom ball.
Carry (in cricket glossary): if a hit ball is caught by a fielder on the fly, it is said to have carried. If it bounces just short of the fielder, it is said not to have carried. The carry of a delivery to the wicketkeeper is also noted as a measure of the quality of the pitch.
Carry the bat (in cricket glossary): When the opening batsman remains not out till the end of the completed innings, he is said to have carried his bat.
Cart-wheeling stump (in cricket glossary): As the name suggests, when the ball hits a stump with enough force to knock it off of the ground and causing it to flip end-over-end before landing on the ground.
Castled (in cricket glossary): It is when the bowler takes out the striker with a full-length ball or yorker such that the stumps are knocked over.
Catch (in cricket glossary): When a fielder gains complete control of the ball before it touches the ground, right after it is hit by the batsman. If it is a fair catch, then the batsman is declared caught out by the umpire.
Caught (in cricket glossary): The method of dismissing a batsman on the strike where either one of the fielders or the bowler himself catches the ball before it touches the ground. It is one of the most common methods of the dismissing a batsman in an innings.
Caught and Bowled (in cricket glossary): It is the sequence in which the batsman is dismissed by the bowler himself. The striker hits the ball and it is caught by the bowler, hence the term – ‘caught and bowled’.
Caught behind (in cricket glossary): When the batsman is dismissed by the wicket-keeper catching the ball behind the wickets.
Centurion (in cricket glossary): The term used for the batsman who has scored a century in a match.
Century (in cricket glossary): 1. Generally, it is the score of hundred or hundred-plus runs scored by the batsman in an innings. In any format of the game, scoring a century is a big achievement for a batsman.
- Although very rarely used, it is also used in a sarcastic tone for a bowler who has given off 100 or 100-plus runs in an innings. It is generally witnessed in the Test cricket matches.
Charge (in cricket glossary): When the striking batsman comes out of his batting crease towards to bowler to hit the ball with a certain shot, it is referred as giving the bowler the charge or stepping down the wicket. It generates the risk of the striker getting out by the wicket-keeper if he doesn’t step inside the batting crease.
Check upstairs (in cricket glossary): While making the decision on a close call (like run-out) or because one of the teams invoked the DRS, the two umpires on the ground consult with the third umpire. It is referred to as the umpires checking upstairs.
Cherry (in cricket glossary): It is another term, mostly used by the Australians, for the ball. It can also be referred to the red-mark etched by the ball on the surface of the bat.
Chest on (in cricket glossary): 1. In case of the bowler, a chest on is when the bowler has his chest and hips aligned towards the batsman right when his back foot contacts the ground.
- Whereas, in batsman’s case, the striker is said to be ‘chest on’ when his hips and shoulders face the bowler.
Chin Music (in cricket glossary): Chin Music, derived from baseball, means the use of a series of bouncers from the fast bowlers to intimidate the opposing team’s batsmen.
Chinaman (in cricket glossary): Another term for the left-arm unorthodox spin.
Chop on (in cricket glossary): Chop on is a style in which the striker is bowled out. The ball deflects off the inside or the bottom edge of the striker’s bat and hits directly onto the stumps as he moves to play the shot.
Chuck (in cricket glossary): It is an illegal bowling action, implying cheating by the bowler. The bowler throws the ball by bending the elbow instead of bowling it with a straight arm as said in the cricket laws.
Circle (in cricket glossary): It is the painted circle centred around the middle of the pitch with a radius of 30-yards (27m) on the cricket field. This circle separates the infield and the outfield positions that are arranged during the powerplays or in the limited-overs version of the game.
Clean bowled (in cricket glossary): It is the simple and the common method of dismissing a batsman by the bowler. Clean bowled is bowled out (ball directly hitting the wickets) without the ball hitting the bat or the pad of the striker.
Club (in cricket glossary): 1. It is formed from a group of cricketers from a team or more teams.
- It is also a batting shot, a weaker form of a slog, when the batsman strikes the ball with force but gracelessly.
Collapse (in cricket glossary): It is a phrase used when all the ten wickets of the batting side are down in quick succession, without scoring many runs.
Come to the crease (in cricket glossary): It is used for the batsman entering the playing arena and arriving at the middle of the pitch to bat.
Competitive Women’s Cricket (in cricket glossary): It is the official designation given to the female players to the First-class, List A and T20 Cricket.
Conventional Swing (in cricket glossary): In the conventional swing the ball swings in the same direction that the seam is pointing. The swing bowler aligns the seam of the ball and the sides of the ball to reinforce the swing effect. It is bowled in two different ways – the outswingers and the inswingers.
Contrived circumstances (in cricket glossary): In literal terms, contrived circumstances are the situations that are grafted in to generate artificial tensions. In cricket, sometimes, the teams use unusual tactics with the intension to achieve a legitimate outcome but they end up in wild statistical abnormalities.
Cordon (or slips cordon): All the fielders placed at the slips at any time are collectively known as the slips cordon.
Corridor of uncertainty (in cricket glossary): In cricket, the corridor of uncertainty is an area where a cricket ball can pitch during a delivery. It is the narrow line on and just outside the off-stump of the striker. If the delivery is in the corridor, it is difficult for the batsman to decide whether to leave the ball or play defensively or go for the attacking shot.
County Cricket (in cricket glossary): It is the cricket tournament, regarded as the highest level domestic competitions, that is taking place in England and Wales.
Covers: 1. It is a fielding position between the point and the mid-off positions.
- Covers are also the types of equipment that are used to protect the pitch during the bad weather like heavy rain.
Cow Corner (in cricket glossary): It is the area on the field between the deep mid-wicket and the wide long-on. Basically, its the area in the deep on the batsman’s leg-side which is stretching from forward deep-midwicket to backward of long-on.
Cow Shot (in cricket glossary): It is the risky shot, usually in the air, pulled off by the batsman, aiming to hit the ball towards the cow-corner. A good, observant batsman aims the line of the full-pitched ball, playing it effectively and score maximum runs.
Crease (in cricket glossary): It is one of the three lines, popping crease, return crease, and the bowling crease, that are drawn near the stumps. It is mostly referred to as the popping crease.
Cricketer (in cricket glossary): He or she is the person who plays cricket.
Cross-bat shot (in cricket glossary): It is a batting shot that is played with the bat parallel with the ground like that of a cut. It is also known as a horizontal-bat shot.
Cut (in cricket glossary): A cut shot is a cross-batted shot by the batsman into the offside, usually the point area or backward of point. It is usually played in a short-pitched delivery.
Cutter (in cricket glossary): Cutter is bowled by the fast or the medium-paced bowler with the action similar to that of a spin bowler’s. A bowler releases a normal fast delivery with the wrist locked in position and the first two fingers positioned on top of the cricket ball, giving it spin about a horizontal axis perpendicular to the length of the pitch.
Daddy hundred (in cricket glossary): A daddy hundred is defined as the runs scored by the batsman over one hundred and fifty in a single innings of the match.
Daisy cutter (in cricket glossary): It is when the ball bounces for more than 2 times on the pitch or rolls along the pitch, it is named as daisy cutter.
Dancing (down the pitch): It is when the batsman advances towards the ball or say in the direction of the approaching bowler to hit the ball with more force in less power and give it a higher elevation. Generally, the batsman moves 4-5 steps ahead, leaving the batting crease.
Day/night cricket (in cricket glossary): It is the cricket match which is scheduled to start during the day time and end after sunset. In these matches, floodlights are used after sunset to provide better lighting. It is basically played in the limited-over format but since 2015, Test cricket also has day/night matches using a Pink ball for the match.
Dead Ball (in cricket glossary): 1. It is a particular aspect of the game when the umpire is satisfied that the batsman is not ready for the delivery. In this state, the batsman cannot score runs, the fielders cannot attempt to get him out, i.e., the play is dead.
- It is a signal given by the umpire to indicate a state of the dead ball. Used only if the state is not obvious to the players.
Dead Bat (in cricket glossary): It is a tactic used by the batsmen to reduce the chance of being caught off an edge. The batsman holds the bat with a loose grip and angles it towards the ground, so when the ball strikes the bat, it loses the momentum and falls quickly to the ground.
Dead rubber (in cricket glossary): Dead rubber is the match in a series after any one side has already gained the undefeatable lead. The term just denotes the lesser importance of the match, however, it is not in use much.
Death bowler (in cricket glossary): A bowler who consistently bowls during the last overs of the limited-overs match. It is also referred to as “ death bowling” which indicates the difficulty level for the batsmen to score runs in these particular overs. The death bowlers are skilled to recede lesser runs and maintain the pressure on the batting side till the end of the game.
Death overs (also slog overs): These are the final overs in a limited-overs match where the bowling side, usually, gets hit for lots of runs by the batting side.
Death rattle (in cricket glossary): It is the symbolic sound that is heard when the batsman is bowled and his wickets are broken.
Debenture (in cricket glossary): Debenture is the financial instrument used by some cricket clubs to raise funding. The investors loan money to the clubs in return for guaranteed free (or reduced price) match tickets.
Declaration (in cricket glossary): When the captain of the batting side voluntarily brings his side’s innings to a close, believing that the scored runs are now great enough to help them defeat the opposing team. It happens in the Test format of the game with enough time to bowl the opposition out and therefore win.
Declaration bowling (in cricket glossary): A deliberate poor bowling by the fielding side to allow the batsmen to score runs quickly and encourage the opposing captain to declare, thereby giving both teams a chance of winning in a timed match which would otherwise have been drawn. This may be seen in domestic first-class cricket, where the points systems used often show little penalty between a draw and a loss.
Defensive field (in cricket glossary): A fielding configuration in which fielders are spread around the field so as to more readily stop hit balls and reduce the number of runs (particularly boundaries) being scored by batsmen, at the cost of fewer opportunities to take catches and dismiss batsmen.
Delivery (in cricket glossary): The act of bowling the ball.
Devil’s number (also Dreaded number): It is cricketing myth term regarded in Australia as unlucky. In the Australian records, the batsmen have a bad-luck being dismissed for a score of 87 runs which is termed as the unlucky by the team. The English term Nelson similarly refers to a superstition concerning a number traditionally regarded as unlucky.
Diamond duck (in cricket glossary): Diamond duck is when the batsman is dismissed without facing a delivery like through a runout, or for zero runs off the first ball of the team’s innings.
Dibblydobbly (also dibbly dobbler): 1. A medium-pace delivery, neither fast nor slow, with no special variation.
- A delivery that is easy to hit, but difficult to score quickly from.
Dilscoop (in cricket glossary): As the name suggests, it is a batting shot named after Tillakaratne Dilshan. The batsman goes on one knee and hits a slightly short of a length ball or a good length ball straight over the wicket-keeper’s head. This shot generally ends up with the ball cross over the boundary or clearing the ropes.
Dink (in cricket glossary): A gentle shot.
Dinner (in cricket glossary): It is the second of the two intervals taken during a full day’s play during a day/night test.
Dipper (in cricket glossary): A delivery bowled such way that it curves away from or into the batsman before pitching.
Dismissal (in cricket glossary): The act or methods of getting the batsmen from the opposing team of out and back at in the stands.
Direct hit (in cricket glossary): As the name suggests, when a fielder directly aims his throw towards the stumps and puts down a wicket, without the ball coming in contact with another fielder near the stumps, it is regarded as a direct hit by that fielder.
D/L or DLS (in cricket glossary): Abbreviation for Duckworth-Lewis method
Dobbing (in cricket glossary): Another term used for Mankad.
Doctored pitch (in cricket glossary): A cricket pitch that is intentionally prepared in an unusual manner to gain a competitive advantage for the host team. The practice is common and (within reason) legal, but the term is used pejoratively.
Dolly (in cricket glossary): An easy catch.
Donkey drop: A ball with a very high trajectory before the bounce.
Doosra (in cricket glossary): It is a particular type of delivery practised by an off-spinner. It is the finger-spin equivalent of the googly as a doosra spins in the opposite direction to an off-break, aiming to confuse the batsman into playing a poor-shot.
Dorothy Dix (in cricket glossary): A slang term used for six, mostly used as ‘Dorothy’.
Dot ball (in cricket glossary): A delivery went without the batsman scoring off any runs. The names reflect the way it is recorded in the scorebook, with a single dot.
Double (in cricket glossary): A cricketer achieves a ‘double’ if he scores a thousand or plus runs along with picking a hundred or more wickets in the first-class matches during the same season.
Down the pitch (also Down the wicket): It is the action of movement of the batsman towards the bowler while he is still delivering the ball. The batsman aims to turn the good-length ball into a half-volley.
Draw (in cricket glossary): 1. It is the result in the times matches where the last batting side is not all out but they end up scoring equal runs to their opponent’s.
- It is an outdated batting shot which resembled the French cut but is no longer in use.
Draw stumps (in cricket glossary): It means to declare the game or call the day’s play over. The stumps are withdrawn from the ground by the umpire.
Drift (in cricket glossary): A Drift in cricket is getting the ball to move sideways while in the air. When a spin bowler imparts spin to the cricket ball at an oblique angle to the length of the pitch, it is also possible for the Magnus effect to cause the ball to deviate sideways through the air, before it bounces. This slight deviation is known as drifting.
Drinks (in cricket glossary): It is a short break during the game when the refreshments are brought out to the cricketers and the umpires. Although drinks break is not compulsory for every match, but are usually in Test matches and is generally announced in the middle of the session.
Drinks waiter (in cricket glossary): He is the 12th man with the job to bring out drinks for the players on the field during the match.
Drive (in cricket glossary): It is a power-packed shot played by the batsman. It is hit along the ground, or sometimes in the air in a direction between cover point on the off-side and mid-wicket on the leg-side. The striker can, sometimes, also hit it in an arc between roughly thirty degrees each side of the direction along the pitch.
Drop (in cricket glossary): 1. The batsman is declared “dropped” by the fielder when he or she accidentally releases the ball that was initially caught by him.
- It is the number of dismissals occurred in a team’s innings before a given batsman goes in to bat. For example, a batsman going in after one wicket has fallen, bats at the ‘first drop’ which is at the number three in the batting order.
- Drop is the act of excluding a player from the selection in the team’s squad even after his or her inclusion in the most recent prior selection.
Dropper (in cricket glossary): An alternate term for the lob ball
Drop-in pitch (in cricket glossary): A temporary pitch, cultivated off-site from the field which also allows other sports to share the use of the field with less chance of injury to the players.
DRS (in cricket glossary): It is the abbreviation for the Umpire Decision Review System.
Duck (in cricket glossary): It is when the batsman is dismissed for zero runs (i.e., without scoring any runs)
Duck under-delivery (in cricket glossary): A short-pitched delivery that appears to be a bouncer, making the striker duck to avoid from being hit. However, instead of bouncing high, it has a low bounce, dismissing the batsman for lbw or bowled.
Duckworth-Lewis method (or Duckworth-Lewis-Stern method, DLS): It is the mathematical rule which determines the winner or target score if a limited-overs match is interrupted by natural causes such as poor weather and the match cannot be completed.
Dugout (in cricket glossary): It is a sheltered place just outside the boundary ropes where players sit. Dugouts are a common feature of the Twenty20 fixtures, but pavilions are usually used for other longer formats of the game.
Eagle-Eye (in cricket glossary): Like the Hawk-Eye, Eagle Eye is a ball tracking system.
Economical (in cricket glossary): A bowler conceding least possible runs from his over or overs, maintaining a low economy rate.
Economy rate (in cricket glossary): It is the average number of runs conceded by the bowler in an over.
Edge (or snick or nick): A slight deviation of the ball off the edge of the bat. Top, bottom, inside and outside edges denote the four edges of the bat.
Eleven (in cricket glossary): One cricket team consists of 11 players, hence ‘Eleven’ is another term for a team.
End (in cricket glossary): 1. An area of the ground directly behind one of the stumps used to designate from which end a bowler is bowling from. The bowlers take turns delivering alternating overs from the two ends of the pitch.
- End of an innings
Expensive (in cricket glossary): It is used for the bowler who concedes maximum runs in an over, drawing a high economy rate.
Express pace (in cricket glossary): Fast bowling at the speed above 150 kilometres per hour
Extra (also sundry): Runs not attributed to any batsman but added to the batting team’s total runs by the end of the innings. There are five types of extra runs: byes, leg byes, penalties, wides and no-balls. The first three types are called ‘fielding’ extras which means that the fielders are determined to be at fault for their being conceded. Meanwhile, the last two are called ‘bowling’ extras conceded by the fault of the bowler/s which are included in the runs conceded by the bowler.
Fall (in cricket glossary): A verb used to indicate the dismissal of a batsman in the game.
Fall of wicket (in cricket glossary): The batting team’s score at which a batsman gets out.
Farm the strike ( or farm the bowling): In case of a batsman, it means to receive the majority of the balls bowled, usually because he is the more skilled of the two batsmen in facing the bowling style of the bowler.
Fast bowling (in cricket glossary): A style of bowling in which the ball is delivered at high speeds, typically over 90 mph (145 km/h).
Fast leg theory (in cricket glossary): A variant of leg theory in which balls are bowled at high speed, aimed at the batsman’s body.
Feather (in cricket glossary): A faint edge.
Featherbed (in cricket glossary): A soft, slow-pitch of predictable bounce. Such pitches are considered to be good for batting on, offering little, if any, help for a bowler.
-fer (in cricket glossary): Is a suffix to a number that denotes the number of wickets taken by a team or bowler.
Fielder (also, more traditionally, fieldsman): A player on the fielding side who is neither the bowler nor the wicket-keeper, in particular one who has just fielded the ball.
Fill-up game (in cricket glossary): When a match finished early a further game was started, sometimes, to fill in the available time and to entertain the paying spectators.
Find the gap(s): To play a shot or series of shots along the ground, drawing the ball from between fielders. The least risky way of scoring runs quickly, but it requires good technique to be able to do consistently.
Fine (in cricket glossary): It is a position on the field behind the batsman, closer to the line of the pitch, or the opposite of square.
Finger spin (in cricket glossary): A form of spin bowling in which the ball is made rotate by the action of the bowler’s fingers. For a right-handed bowler, this produces off-spin, whereas the left-handed bowler produces left-arm orthodox spin.
First-class cricket (in cricket glossary): The senior form of the game, usually county, state or international. First-class matches consist of two innings per side and are usually played over three or more days.
First change (in cricket glossary): The third bowler used in an innings. As the first bowler to replace either of the opening pair, this bowler is the first change that the captain makes to the attack.
First eleven (in cricket glossary): The best team of eleven players chosen by the selector for the most important or high-profile games. Other players are used if members of the first eleven are unavailable or in less important fixtures.
First innings points (in cricket glossary): In first-class competitions with a league table to determine standings, in addition to points awarded for winning or tieing a match, a team is also awarded points for taking the first-innings lead, i.e. scoring more than their opponents in the first innings.
Fishing (in cricket glossary): Being tempted into throwing the bat at a wider delivery outside off-stump and missing, reaching for a wide delivery and missing.
Five-wicket haul (also five-for, five-fer, fifer, 5WI): When the bowler picks five or more wickets in an innings. A five-wicket haul is a special moment for a bowler, similar to that of a century for a batsman.
Flash (in cricket glossary): To wield the bat aggressively.
Flat pitch (in cricket glossary): A pitch which is advantageous to the batsmen and offers little or no help to the bowlers, due to predictable bounce.
Flat hit (in cricket glossary): An aerial shot hit with significant power by the batsman which travels fast enough to make the trajectory of the ball appear flat, hence the name.
Flat throw (in cricket glossary): A ball thrown by the fielder which is almost parallel to the ground. Considered to be a hallmark of good fielding if the throw is also accurate because flat throws travel at a fast pace.
Flat-track bully (in cricket glossary): A batsman high in the batting order who is very good only when the pitch is not giving the bowlers much help. ‘Track’ is Australian slang for the pitch. When the ‘track’ is said to be ‘flat’ it is at its easiest for the batsman.
Flick (in cricket glossary): A gentle movement of the wrist to move the bat, often associated with shots on the leg side.
Flight (in cricket glossary): Also known as a loop, the flight is a delivery which is thrown up at a more arched trajectory by a spinner.
Flipper (in cricket glossary): A leg-spin delivery with under-spin, so it bounces lower than normal.
Floater (in cricket glossary): A delivery bowled by a spinner that travels in a highly arched path appearing to ‘float’ in the air.
Fly slip (in cricket glossary): A position deeper than the conventional slips, between the slips and third man.
Follow on (in cricket glossary): Follow on is given by the team that batted first in the first innings of the match, for possibly scoring higher runs that the second team has been unable to chase in the first innings. The captain of the team batting first in the first innings may direct the team batting second to follow on if it leads by a certain margin after the first innings. This margin is currently 200 runs in a five-day game, and 150 runs in a three- or four-day game.
Follow-through (in cricket glossary): A bowler’s body actions after the release of the ball to stabilise his or her body.
Footmarks (in cricket glossary): On a grass pitch, the bowler creates a rough patch where he lands his foot and follows through after delivering the ball. The rough patch can become cratered and becomes more abrasive as the match continues and more people step on it. The abrasive surface means that the ball will increasingly grip more if it lands in the footmarks.
Footwork (in cricket glossary): The necessary feet movements of a batsman to maintain a comfortable distance from where the ball has pitched, just right enough to hit the ball anywhere he desires.
Forty-Five (on the one): A fielding position akin to a short third-man, it lies roughly halfway between the pitch and the boundary. Also used for a short backward square leg, at 45° behind square defending a single, hence the name.
Forward defence (in cricket glossary): A commonly-employed defensive shot.
Four (in cricket glossary): A shot that reaches the boundary after touching the ground, scoring four runs to the batting side.
Four wickets (or 4WI): Also termed as ‘four-for’, when a bowler takes four or more wickets in an innings. Also, it is witnessed in the Test and ODI cricket, a four-for is a rare feat for the bowlers in the T20I cricket.
Free hit: A penalty given when a bowler bowls a front-foot no-ball. The bowler must bowl another delivery, and the batsman cannot be dismissed by the bowler from that delivery. Between the no-ball and the free hit, the fielders may not change positions, unless the batsmen changed ends on the no-ball.
French cricket: It is an informal game resembling cricket but played with a softball which is bowled at the batter’s legs.
French Cut (Chinese Cut, Surrey Cut, or Harrow Drive): It is a poorly executed batting shot that results in an inside edge, narrowly missing the stumps.
Fritz: When the striker is out stumped after the ball rebounds from the wicketkeeper’s pads on to the stumps.
Front foot: For batsmen, the front foot is the foot that is nearer to the bowler. For bowlers, their front foot is the last foot to contact the ground before the ball is delivered.
Front foot contact: It is the position of the bowler at the moment when his front foot lands on the ground just before delivering the ball.
Front-foot shot: A shot played with the batsman’s weight on his front foot that is facing the bowler.
Fruit Salad: A common term used for the bowlers in the Twenty20 format. It is when the bowler bowls different type of delivery each time instead of the constant speed, length and the angle.
(Full) Face of the bat: It is the front or the flat side of the bat. When the striker has middled the ball and driven it straight down the wicket, such that the bowler clearly sees the manufacturer’s insignia written on the front side of the bat, it is said that the batsman has given the bowler ‘full face of his bat’.
Full length: A delivery that pitches at a distance from the batsman, making it difficult for the batsman to score runs. On such delivery, it becomes difficult for the batsman to judge the ball and decide if he should play on the front-foot or the back-foot.
Full pint: When a delivery uproots the stumps completely out of the ground.
Full toss (also full bunger): A full toss is a delivery that reaches the batsman without bouncing on the pitch first. A full toss which reaches the batsman above the waist is called a beamer.
Furniture: Just another term for the stumps.
Gardening: A batsman prodding at the pitch with his bat between deliveries to flatten a bump in the pitch, or to inspect the deteriorating conditions of the pitch or simply to calm down his nerves.
Getting one’s eye in: It is a phrase used in cricket when the batsman who has just arrived on the pitch plays some low-risk defensive shots to gauge the conditions and the bowlers.
Given man: In the earlier days of cricket, a skilled guest player was added in a weak team for producing a more even contest, this skilled guest player was known as the Given man. Such players were often borrowed from the opposition team.
Glance: It is a batting shot played by flicking the ball (coming at the batsman’s hip or thigh) on the leg side.
Glove: The protective gear worn by all the batsman. Also, it is gloves are a part of the kit of the wicket-keeper who stands right behind the stumps.
Glovemanship (also glovework): As the name suggests, glovemanship refers to the excellent skills possessed by the wicketkeeper.
Golden duck: When the batsman is dismissed for nought (zero runs) on the first ball of the innings.
Golden pair (also King pair): Golden pair is when the batsman is dismissed for zero runs off the first ball in each of the two innings of the match.
Good length: It is an ideal place for the stock delivery to pitch in its trajectory from the bowler to the batsman. Such delivery confuses the batsman whether to play on the front-foot or back-foot.
Googly (also wrong’un or bosie): It is a deceptive spinning delivery used by the wrist spin bowlers. A googly ball spins in the opposite direction to the stock delivery. For a right-handed bowler and a right-handed batsman, a googly will turn from the off-side to the leg side.
Gouging: Causing intentional damage to the pitch or ball.
Gozza: Also referred to as Golden duck. It is when the batsman is out on the first ball of the innings.
Grafting: Batting defensively with a strong emphasis on not getting out.
Green top: Green top is used for the pitch that is covered with an unusually high amount of visible grass. Such pitch are deemed to support the fast-bowlers.
Grip: 1. In terms of batting, it is the hold of the batsman over the rubber casings used on the handle of the bat.
- In case of bowlers, grip defines how the bowler holds the ball while he is in action.
Ground: 1. A collective term used to denote the pitch, pavilion, cricket field, and other (if any) associated amenities, such as seating for spectators. For the large grounds that support a wide area of spectator facilities are referred to as the stadiums.
- It is the reaction of the batsman where he touches his bat on the area behind the popping crease in order to save his wicket. It can happen right after missing a shot and he has left the popping crease or while completing a run.
Groundsman (or curator): A groundsman is a person who is responsible for maintaining the cricket field and preparing the pitch.
Grubber: Is a delivery that barely bounces.
(Taking) Guard: A batsman ‘takes guard’ from the umpire to know his position on the crease in relation to the stumps. The batsman aligns his bat according to the stump (or between stumps) behind him. He marks the position of his bat on the pitch which helps him to get the idea of his position in relation to the stumps.
Gully: Gully is the fielding position placed near the slip fielders, at an angle to a line between the two sets of stumps, almost in line with the batsman.
Hack: A batsman with a low skill who approaches the ball aggressively to compensate for his low skill.
Half-century: When a batsman scores 50 runs or more, but less than 100 (century). It is a significant landmark for a batsman, especially for the lower order and the tail-enders.
Half-tracker: Also known as long-hop, this ball roughly bounces halfway down the pitch.
Half-volley: A delivery that bounces just short of the block hole.
Handled the ball: Means the batsman has touched the ball with his or her hands when they are not gripping the bat and the ball is still live. It can result in the batsman being given out.
Harrow drive: Similar to French cut
Hat-trick: When a bowler takes a wicket on each of the three consecutive deliveries in a single innings. It can come in the same over in the split-up over in two consecutive overs or even spread across the two innings of a test match or first-class fixture.
Hat-trick ball: It is the delivery after taking two wickets in the previous two deliveries. The captain resets the fielding position to maximise the chances of the bowler taking a hat-trick.
Hawk-Eye (or Eagle-Eye): A computer-generated graphic that is used in case the umpires call for the assistance by the third umpire to assess the crucial run-out or lbw decisions. Or even if any of the team uses their reviews to re-assess the decision by the umpire. It tracks the trajectory of delivery between the bowler and the batsman and shows the probable trajectory of the ball if the batsman was not standing before the wickets.
Heavy Roller: A heavy cylinder of metal that is used by the ground staff to improve a wicket for batting.
Helicopter shot: Invented by MS Dhoni, this shot is played by flicking the ball through the air on the leg side. If well-timed off of pacers, the helicopter shots result in a lofty six, sometimes toward the cow corner.
Helmet: A protective headgear designed for the batsmen against the pacers and for the fielders placed closer to the striker. It consists of a hard-padded hemisphere for protecting the head from any injury while the large metal grill protects the face and jaw.
High score: The maximum number of runs scored by a batsman in a single innings.
Hip Clip: Hip Clip is the trademark shot of the veteran West Indies cricketer, Brian Lara. He would flick his wrist to whip the ball, coming at the hip height, at the right angle to pass the fielder placed at the square leg.
Hit the ball twice: Also known as ‘double hit’ is the method of dismissing a batsman who has struck the ball once with his bat (or his body) and then strikes the ball a second time with his body (or bat) but not with a hand not holding the bat. It is one of the Laws in cricket that a batsman may not strike the ball a second time to prevent it from being caught out.
Hit wicket: It is a method of dismissing a batsman as he himself dislodges the bails of the wicket behind with his bat or his body while attempting to play a shot.
Hoick: Similar to slog, it is an unrefined shot played to the leg-side across the line of the ball.
Hold up an end: In terms of batting, when a batsman restricts his scoring and takes a more defensive stance while his batting partner scores runs at the other end. Meanwhile, in case of bowlers, it is when a bowler bowls defensively to restrict runs at his end while his bowling partner picks out the wickets at the other end.
Hole out: Is a method of dismissing the batsman. It is when the batsman is caught in the outfield or forward from the wicket either in the slips cordon or a leg trap fielder, rather than being caught behind by the wicketkeeper.
Hoodoo: Hoodoo is when the particular bowler has dismissed the particular batsman for several times in the past matches. The bowler, then, is said to have “a hoodoo” on the batsman.
Hook: A shot timed by the batsman when the ball is above the batsman’s shoulder.
Hoop: A particularly large amount of swing.
Hot Spot: It is the technology used to evaluate the snicks and the bat-pad catches while telecasting on the television. A graph meter is shown while the batsman is filmed with an infrared camera and the friction caused by the strike of the ball tells whether the ball has hit the spot or not as white “hot-spot” on the screen.
Howzat or How’s that?: It is the appealing cry made by the fielding side whenever a batsman is deemed to be dismissed.
Humpty: To bat aggressively and unusually quickly.
Hutch: It is the pavilion or the dressing room for the cricketers.
In: of a batsman who is currently at the strike.
In/outfield: A definitive field setting with five close fielders and three fielders on the boundary that is designed to restrict the batters from adding easy singles along with saving easy boundaries.
Incoming batsman: The batsman arriving on the crease to bat after the dismissal of the earlier one.
Indian spin quartet: A collective name given to four Indian spin bowlers during the 1960s and 1970s—off-spinners Erapalli Prasanna and Srinivas Venkataraghavan, leg spinner Bhagwat Chandrasekhar, and left-arm spinner Bishan Singh Bedi.
Inswing or in-swinger: An inswinger is bowled by holding the cricket ball with the seam vertical and the first two fingers slightly across the seam so that it is angled a little to the leg side.
In-cutter: It is a delivery that moves into the batsman after hitting the surface.
Infield: It is the fielding area under the 30-yard circle (27m).
Innings: An innings means the batting turn of a player or a team. It is both a singular and a plural term.
Inside edge: It is the edge of the bat that is facing the batsman’s legs. After hitting the inside-edge, the ball generally goes either on the stumps or the legs.
Inside-out: When the striker opens the chest and plays the ball, usually while aggressively approaching a delivery and dancing down the pitch when a batsman opens the chest and plays a ball, usually aggressively and often dancing down the pitch, toward the covers.
It’s (just) not cricket: It is a phrase in cricket that is expressed to mean unsporting, against the spirit of the game.
Jack: The number eleven batsman, derived from the jack in the deck of the playing card.
Jaffa (also corker): An exceptional delivery, practically unplayable, by the pacer.
Jayadevan’s system: An unsuccessful proposal as an alternative to the Duckworth-Lewis system and has never been used in professional cricket.
Jockstrap (also jock strap): Underwear for male cricketers, designed to securely hold a cricket box in place when batting or wicket keeping.
Keeper (or ‘Keeper): A short abbreviation for Wicket-keeper.
King pair: Another term for the golden pair.
Knock: Used to denote a single innings of the batsman.
Knuckleball: A type of delivery employed by the fast bowlers, similar to that of the slower ball, with the intention to deceive the batsman into striking too early and end up either in missing the ball or hitting it too high for an easy catch. The pacer holds the ball on the knuckles of their index and middle finger.
Kolpak: A Kolpak player, or Kolpak, is a term used in the United Kingdom for players in the domestic leagues in cricket and both rugby codes from overseas, subject to the Kolpak ruling.
Kwik cricket: It is an informal version of cricket that is designed to introduced kids to the sport.
Lappa: The Indian version of the hoik. An old term for a stroke somewhere between a pull and a sweep.
Laws: The laws of cricket are a set of rules that are under the custodianship of the Marylebone Cricket Club (MCC) and apply to cricket worldwide. Cricket is among the few sports for which the governing principles are referred to as ‘Laws’ rather than as ‘Rules’ or ‘Regulations’.
Leading-edge: The ball hitting the front edge of the bat as opposed to its face when playing a cross-bat shot such as a pull.
Leave: The action by the batsman, often by holding his bat above his body, to skip the ball.
Left-arm: A term used for the left-hand bowlers.
Left-arm orthodox spin: The style of spin bowling produced by left-arm finger spin.
Left-arm unorthodox spin: A method of spin bowling, an equivalent of the leg-spin, used by the left-arm wrist spin.
Left hand: Used for the batsman who uses their left-hand to bat.
Leg before wicket (lbw): It is the method of dismissing the batsman when the ball has hit any part of the striker’s body or his/her leg before hitting or missing the bat and would have gone on to hit the stumps if the batsman was not in the line of the wicket.
Leg break: It is a type of delivery bowled by the right-handed leg-spinner, holding the ball in the palm of the hand with the seam running across under all the fingers.
Leg bye: One of the extras given to the batting side after a delivery hits any part of the body of the batsman other than his bat or his gloved hand gripping the bat.
Leg cutter: A break delivery bowled by a fast or medium-pace bowler with a similar action to a spin bowler, but at a faster pace. The ball breaks from the leg side to the off-side of the batsman.
Leg glance: It is a batting technique in which the batsman hits a ball right after it has hit the ground on the off-side, using the bat to flick the ball and deflecting the ball towards the square leg or fine-leg area.
Leg side: The half of the field to the rear of the batsman as he takes strike.
Leg slip: A fielding position on the leg-side that is equivalent to a slip.
Leg spin: It is a style of spin bowling where the bowler bowls right-arm with a wrist-spin action. The common variations include the googly, top spinner, and flipper.
Leg theory: It is a bowling tactic with the aiming to attack for a line on the leg-stump. More fielders are placed on the leg-side to cramp the batsman with little room to play. It helps in restricting the batsmen from scoring runs and often result in silly catches.
Leggie: Another term for a leg-spin bowler or a leg-break bowler.
Length: The place along the pitch where a delivery bounces.
Life: Life is used when the batsman is reprieved because of the mistake made by the fielding team after dropping a catch or missing a run-out, or the wicket-keeper missing from stumping.
Limited-overs match: The one-innings match where each side decided a number of overs. Also known as the one-day cricket or white-ball cricket, for the ball used is white in colour.
Line: The direction of the ball in accordance to the stumps of the batsman.
Line and length bowling: A quality of the delivery where the ball pitches on a good length and just outside the off stump, forcing the striker to attempt a risky shot to prevent the ball from hitting his stumps.
List A cricket: It is the domestic limited-overs equivalent of the first-class cricket.
Lob bowling: A disused bowling style which is also known as underarm bowling.
Lolly: a ball that was easily hit by the striker or an easy catch.
Long hop: A long hop is a type of inadvertent delivery that is much too short, giving the batsman ample time to see the delivery and play an attacking shot.
Long on: A fielding position near the boundary on the leg-side for preventing the straight drives.
Longstop: A fielding position in which the fielder is placed directly behind the wicket-keeper near the boundary.
Look for two: It is a condition where the batsman urgently convey the sense of a second run, though there is no commitment until after the turn.
Loop: The curved path of the ball bowled by a spinner.
Loosener: a poor delivery bowled at the start of a bowler’s spell.
Lost ball: A lost ball is a condition where the fielding team cannot retrieve the ball for it has either been lost or hit out of the reach. In such cases, the fielding team call out “lost ball” and the umpire pauses the game. The batsmen is credited with at least a six, while the ball, in a similar condition to the lost one, is brought in.
Lower order: The batsmen, generally the specialists in bowling, who comes in to bat between number 8 and 11 position in the batting line. Although mostly they are best with the ball, there are few lower-order batsmen who are good at scoring quick runs and hitting boundaries. Such batsmen are also known as tail-enders.
Lunch: The first of the two intervals taken during a full day’s game. It usually occurs at lunchtime at about 12:30 pm (local time), hence the name.
Maiden over: An over where the bowler has receded no runs, off the bat or in extras. Considered as a good performance for the bowler.
Maker’s name: The place where the manufacturer’s logo on the bat is normally located. Used mainly while describing a shot played by the batsman.
Man of the match: An award handed over to the player who has played the best in the game. It can be given to a batsman for scoring highest runs for his team, or a leading wicket-taker or the player with the best overall performance in the game. Meanwhile, the Man of the Series is given to the best performer in the whole series.
Manhattan: Is a bar graph of the runs scored off of each over in a one-day game, with dots indicating the overs in which wickets fell. So-called because the bars supposedly resemble the skyscrapers that dominate the skyline of Manhattan.
Mankad: The means of dismissing a non-striking batsman who leaves his crease before the bowler has released the ball.
Manufacturer: The firm that is responsible for producing the cricketing gears such as batsman’s bat or ball-like Kookaburra Sport or Grey-Nicolls.
Marillier shot: A shot played with the bat held parallel to the pitch in front of the batsman, with the toe of the bat pointing towards the bowler.
Marylebone Cricket Club (MCC): The cricket club that owns Lord’s cricket ground in London. It is the custodian of the laws of cricket.
Match-fixing: Considered highly unethical, match-fixing is bribing the players or the team or both to deliberately play poorly in the game. The intention is to earn money on the bets on the result of the game.
Match referee: An official ensuring the spirit of the game who has the power of charging the players or the teams with a fine for unethical play.
Maximum: most number of runs scored on a single ball in an over.
Meat of the bat: The the thickest part of the bat from which the most energy is imparted to the ball.
Mecca of cricket: Mecca, in general, is a holy worshipping place. Denoting that, the Lord’s cricket ground is referred to as the Home of cricket or the Mecca of cricket.
Medium-pace: A bowler with a slower pace but faster than the spin bowler. Medium-pacers either bowl cutters or rely on the ball to swing in the air. They usually bowl at about 55–70 mph (90–110 km/h).
Middle of the bat: The surface of the bat that imparts maximum power to a shot if that part of the bat hits the ball.
Middle-order: The batsmen coming in to bat at the positions between 5 and 7 in the batting order. Often includes all-rounders and the wicket-keeper.
Mid wicket: A field position on the leg side that is a mirror of extra cover on the off-side.
Military medium: The medium-pace bowling that lacks the speed to trouble the batsman. A good military medium bowler will pitch the ball on the same perfect line and length for six balls an over, making it very hard for the batsman to score runs.
Milking (or milk the bowling): Means scoring a steady stream of easy runs at a moderate rate by taking advantage of poor bowling or gaps in the field.
Mine: A cry shouted by the fielder when “calling” a catch, announcing to other fielders that he is in a position to take the catch.
Mis-field: Is done when a fielder fails to collect the ball cleanly, often dropping a catch.
Negative bowling: A persistent line of bowling down the leg-side of a batsman to restrict the batsman from scoring.
Nelson: A score of 111, either of a team or an individual batsman that is regarded unlucky that the batsman is likely to be dismissed at this point. Scores of 222 and 333 are called Double and Triple Nelson respectively. The Australian term “Devil’s number” or “Dreaded number” similarly refers to a superstition concerning a number traditionally regarded as unlucky, 87.
Nervous nineties: A period of a batsman’s innings when their score is between 90 and 99. Many players bat nervously in this period to reach the 100-runs mark before getting out. The opposing team’s captain often sets an attacking field to increase the psychological pressure on the batsman.
Nets: A pitch surrounded on three sides by netting, used by for practice by batsman and bowler.
Net run rate (NRR): The average run rate scored by a team minus the average run rate scored against them in the same match. Meanwhile, in a series, the team’s NRR is calculated – (total runs scored) / (total overs received) – (total runs conceded) / (total overs bowled).
Nibble: A small amount of movement by the ball off the seam.
Nick: Another term for edge
Nightwatchman: A lower-order batsman sent in when the light is dimming to play out the remaining overs of the day in order to protect more valuable batsmen for the next day’s play. A night watchman is used in the first-class game or Test cricket.
No: A call by the batsman, to the non-striker, to not run.
No-ball: An illegal delivery or an extra where the batting side earns an extra ball and the batsman cannot be dismissed by the bowler on a no-ball. A ball is regarded as no-ball when the bowler oversteps the popping crease or delivers a full toss above the waist height of the batter.
No man’s land: An area of the field where a fielder cannot save a single, nor stop a boundary.
No result: The final outcome of the match in a limited-overs format in which each team does not face the minimum number of overs required for a result to be recorded, usually due to a rain delay.
Non-striker: The batsman standing at the bowling end, opposite to the one at the batting crease
Nothing shot: A shot by the batsman that is neither a committed attempt to hit the ball nor is a deliberate attempt to leave the shot.
Not out: 1. Regarded for the batsman who has not been dismissed by the end of the innings.
- The decision of the umpire when he turns down an appeal of the wicket by the fielding team.
Nurdle: To score runs, usually in singles, by using low-risk shots to gently nudge the ball into vacant areas of the field.
Obstructing the field: An extremely rare method of dismissing a batsman. The batsman is given out if they wilfully prevent or obstruct the fielding like preventing catch.
Occupying the crease: The act of a batsman staying in the play for a long time, without trying to score many runs.
ODI: An abbreviated term for One Day International
Odds match: A match in which one side has more players than the other.
Off break: A type of an off-spin delivery, turning the ball from the off-side to the leg side, usually into the batsman.
Off cutter: Is an off-break delivery bowled by a pacer that moves into the batsman after pitching, the ball breaks from the off-side to the leg side of the batsman.
Off-side: The half of the pitch in front of the batsman’s body as he takes strike.
Off spin: The spin bowling style produced by right-handed finger spinners. Common variations of it include the arm ball and doosra.
Off the mark: Opening the innings, when the batsman scores the first run he is said to be off the mark. However, if he gets out without scoring the first run in the innings he is said to have failed to get off the mark.
Off theory: A tactic where the bowler aims for a line-wide of the off stump and most fielders are placed on the off-side. It prevents the batsman from playing shots on the leg side, whilst most of the off-side is covered by fielders.
Offer the light: In the early cricketing days, offering the light was the act of the umpires giving the batsmen the choice of whether or not to leave the field during times of bad light. However, the practice has disappeared now as it is decided by the umpire to adjudge if the lightning is good or bad.
On side: The half side of the pitch behind the batsman’s body as he takes strike. It is the left half for a right-handed batsman and the right for a left-hander.
On a length: A delivery bowled on a good length.
On strike: Also known as a striker, is the batsman who is currently facing the bowling attack.
On the up: The batsman playing a drive shot to a delivery that is quite short, rising to knee height or more while he hits the ball.
One-day cricket: It is the smaller version of the game with each team getting to play just one innings in one match. Also known as the limited-overs for the limitation of the number of overs played in an innings.
One Day International (ODI): The one-day cricket match held between two national teams with the overs limited to 50 overs per side.
One down: A batsman who bats at No. 3 coming right after the first wicket down in the team, a crucial position in the team’s batting innings.
One short: when a batsman fails to make contact with the ground beyond the popping crease (while running between the wickets) and turns back for an additional run.
Opener: Can be an opening batsman or an opening bowler.
Opening batsman: One of the two batsmen who plays the first ball of the innings.
Opening bowler: One of the two bowlers, usually the fastest and most aggressive ones, delivering in the first over of the innings, using the new ball.
Orthodox: A left-arm spin bowler who spins the ball with his fingers. This imparts spin in the same direction as a right-handed leg-spin bowler.
Out: 1. The state of the batsman who has been dismissed. It is denoted when the umpire raises his index finger, answering an appeal for a wicket in the affirmative tone.
Out dipper: An out dipper is a delivery when the ball curves away from the batsman before it pitches, usually resulting in lbw or bowled.
Outswing: A delivery that curves away from the batsman.
Outfield: The area outside the 30-yard (27m) circle, also can be known as the part of the pitch furthest from the wickets.
Over: A single over consists of six consecutive legal balls by one bowler.
Over rate: The number of overs bowled per hour.
Over the wicket: a left-handed bowler passing to the right of the non-striker’s stumps in his run-up, and vice versa for the right-handed bowler.
Overarm: A bowling action with the arm swinging from behind the body over the head, releasing the ball without bending the elbow. This type of bowling is the only type normally allowed in all official cricket matches.
Overpitched delivery: A delivery that is full pitched but not a yorker, bouncing just in front of the batsman. The batsman easily gets the middle of the bat to the ball and score a lofty shot. Overthrows: The extra runs scored due to an errant throw from a fielder, term used for the runs scored after the misfielding.
Pace bowling (or fast bowling): A style of bowling where the ball is delivered at high speeds, typically over 90 mph (145 km/h).
Pads: The protective equipment for batsmen and wicket-keepers that guard their legs.
Pad away or pad-play: Use the pads to hit the ball away from the wicket, only possible when there is no danger of LBW, like if the ball pitched on the leg side. It removes the danger of being caught by the fielders placed close.
Paddle sweep: A very fine sweep, almost just a tickle of the delivery pitched on or outside leg stump.
Paddle scoop: A shot where the batsman scoops the ball over his/her shoulder in order to find a boundary either behind the wicketkeeper or in the fine leg region.
Pair: A “pair of spectacles” (0–0) or a “pair of ducks” is when a batsman is dismissed for zero runs in both innings of a two-innings match
Partnership: The number of runs scored between a pair of batsmen before one of them gets dismissed.
Part-time bowler (or part-timer): Is a specialist batsman (or a wicketkeeper) who is not known for bowling, but has adequate skills to occasionally bowl a few overs. Part-timers are used by the team captains to provide some variation in their attack, and to subject batsmen to bowlers they would not have prepared to face.
Pavilion: The grandstand or the area where the player’s dressing rooms and members of the association or club owning the ground are seated.
Peach: A delivery bowled by a fast bowler that is considered unplayable, getting the batsman out or is too good that the batsmen cannot even edge.
Pea roller: Now illegal, is a delivery where the ball is rolled along the ground rather than bowled over-arm.
Pegs: A slang term for the stumps.
Perfume ball: A bouncer on or just outside the off-stump that passes within inches of the batsman’s face.
Pick Of a batsman: To correctly identify which variation a bowler (often a spin bowler) has delivered.
Pick of the bowlers: The bowler who performed the best, in an innings or in a match.
Picket fences: In reference to the look (on the screen) of the runs scored in an over, a picket fence is an over in which one run is scored off of each delivery.
Pie Chucker (or Pie Thrower): A poor bowler, usually of slow to medium pace who is, considerably, easy to score off by batsmen
Pinch hitter/Slogger: Is when the lower-order batsman promoted up the batting order to increase the run-rate
Pitch: 1. The 22-yards (lengthwise) rectangular portion in the centre of the field where most of the action takes place.
- of the ball, to bounce before reaching the batsman after delivery.
- the spot where the ball pitches.
Pitch (It) Up: To bowl a delivery on a fuller length.
Pitch map: Like a beehive, it is a diagram representing the areas where the balls have pitches, usually by a specific bowler.
Placement: The ball when it is hit such that it bisects or trisects the fielders placed on the field, ending up being a four.
Platinum duck: A player dismissed without even facing a ball – most likely by being run out as the non-striker. Can also be regarded as a Diamond Duck.
Play and miss: When a batsman aims to hit the ball but the ball does not make the contact with his bat.
Playing on: When the batsman hits the ball with his bat but only succeed in diverting it onto the stumps. Thereafter, getting himself bowled. Also known as the playing time.
Plumb: Of a dismissal by lbw: indisputable, obvious. Of a wicket, giving true bounce.
Point: A fielding position square of the batsman’s off-side.
Point of release: The position or the moment when the bowler released the ball.
Pongo: A very high volume of run-making, or batting assault.
Popper: A ball that rises sharply (or pops up) from the pitch when bowled.
Popping crease: Popping crease defines the batting crease drawn at the two sides in front of the stumps on the pitch. The popping crease is 4 feet (1.22 m) in front of and parallel to the bowling crease. A batsman who does not have either the bat or some part of his or her body touching the ground behind the popping crease is considered out of his ground and is in danger of being dismissed run out or stumped.
Powerplay: The block of overs in the ODIs and T20Is that offer a temporary advantage to the batting side as most of the fielders are placed inside the 30-yard circle.
Pro20: A professional 20 overs cricket competition in South Africa.
Pro40: A professional limited-overs competition that was played in England from 1969–2009, with 40 overs per side.
Projapoti: A delivery by a pace bowler which minimises rotation of the ball, causing it to move erratically in flight.
Protected area: It is the central portion of the pitch, a rectangle running down the middle of the pitch beginning five feet from each of the popping crease on the two sides. It is 2 meters wide and a bowler is not allowed to trespass this area during his follow-through. The bowler is given three warnings after which he will be barred from the rest of the innings.
Pull: A shot played to the leg side to a short-pitched delivery, between mid-wicket and backward square-leg.
Pursuit: A synonym for run-chase.
Push: A batsman’s call for a run, urging his/her partner to look for two.
Quarter seam: Is a small join, running around the cricket ball at 90 degrees to the main seam.
Quick: It is a synonym used for a fast or pace bowlers.
Quick single: When the two batsmen run very quickly between the wickets
Quota: The total number of overs (maximum 10) allotted to a bowler in an ODI or any limited-overs match. It is calculated by dividing the total overs in the innings by 5 and rounding the answer to the next highest integer.
Quotient (or runs per wicket ratio): Defined as the number of runs scored for each wicket lost when batting, divided by the number of runs conceded per wicket taken when bowling. Basically used in the first-class competitions, it is equivalent to the net run rate in limited-overs tournaments.
Ramp shot: Similar to Marillier shot.
Rabbit: 1. A particularly incompetent batsman, who is a specialist bowler. A‘rabbit’batsman is expected to be dismissed cheaply almost every time in the game.
- A higher-order batsman who is out frequently to the same bowler is referred to as that bowler’s rabbit or bunny.
Rain delay: when the game is paused because of rain but is not washed out yet.
Rain rule: Any of various methods of determining which team wins a rain-shortened one-day match. At present, the Duckworth–Lewis method is the most preferred choice in the game.
Red cherry: A nickname for the red cricket ball that is used in the Test cricket.
Referral: A request made to the on-field umpires to review their decision by the third umpire. The limit is two unsuccessful review requests per innings in Test cricket and one unsuccessful review request per innings in the limited-overs game.
Release or point of release: The moment in a bowling action when the bowler lets go of the ball.
Required run rate: Similar to the asking rate.
Reserve day: A vacant day in a touring schedule which can be used to replay or reconvene a match that has been postponed because of the weather conditions (mostly washed out matches).
Rest day: The non-playing day in the middle of a multiple-day match or series of matches or a competition.
Result: The final outcome of a match with the possible results of a win/loss, a draw or a tie.
Retire: 1. When the batsman voluntarily leaves the field because of injury during his innings. A retired out player may return, later in the innings, only after the consent from the opposing team’s captain.
- when a cricketer announces his retirement from any or all of the cricket formats.
Reverse sweep: the shot in which the right-handed batsman sweep the ball like a left-handed batsman and vice versa.
Reverse swing: Is an impressive form of delivering the ball as the ball turns in towards the batsman rather than moving away from him. It usually happens with the older ball as the rough side of the ball often causes it to move more quickly through the air than the ‘shiny’ side of the ball.
Rib tickler: A ball that is bowled short of a length, bouncing up – higher than expected and strikes the batsman in the midriff, hitting several ribs.
Right arm: used for a bowler who bowls with his or her right hand.
Right hand: A batsman who bats using his right-hand
Ring field: An attacking ring of infielders placed square and in front of the wicket to save singles.
Road: A very hard and flat pitch that is considered good for the batting side.
Rogers: 1. The second playing XI of a club or county.
Roller: A cylindrical implement that is used to flatten the pitch before play or between sessions.
Rotate the strike: Means to take single runs whenever possible to ensure that both the batsmen face the bowlers continuously and keep the runs adding to the team’s scorecard.
Rough: A worn-down section of the pitch that helps the spinners to obtain more turn. It is generally caused by the footmarks of the bowlers.
Round the wicket: similar to around the wicket
Roundarm bowling: The bowling action in which the bowler’s outstretched hand is perpendicular to his body while he releases the ball.
Royal Duck: Similar to the golden duck, a royal duck is when the batsman is dismissed for zero runs while facing the first ball in the game.
Run: Adding numbers to the score-card with the bat.
Run chase: The task of the team batting second (in a limited-overs match) or batting fourth (in the Test match), trying to win a match by batting and surpassing the total runs posted by the opponents.
Run out: Method of dismissing a batsman ( striker or no-striker) while the two of the batsmen are running between the wickets. The fielding side breaks the wicket as the batsman is outside his/her crease while making a run.
Run rate: The average number of runs scored per over.
Run up: similar to the approach
Runner: A player from the batting side who comes in to assist an injured batsman by running between the wickets. The runner wears and carry the same equipment, and can be run out.
Runs per wicket ratio: Similar to the quotient.
Safe: The batsmen are safe when in their ground, i.e., within the batting crease.
Sandshoe crusher: Similar to toe crusher
Sawn-off: A batsman who has been wrongly or unluckily given out by an umpire.
Scorer: A person responsible for recording the scoring and detailed statistics of the game, usually ball-by-ball.
Seam: 1. The raised stitching pattern that is running around the circumference of the ball.
- for a ball to deviate off the pitch because it has bounced on its seam.
Seam bowling: A style of bowling where the bowler uses the uneven conditions of the ball (specifically the raised seam) to make the ball deviate upon bouncing off the pitch.
Seamer: A seam bowler
Season: The period of a cricketing tournament held each year. It varies substantially between countries.
Selector: A person (or a group of people) who is delegated with the task of choosing players for a cricket team.
Sent in: Team that bats first after losing the toss is said to have been “sent in” by the opposing captain.
Session: Is a period of play, from start to lunch, lunch to tea and tea until stumps.
Shelled a Dolly: when the fielder drops a really easy catch.
Shepherd the strike (also farm the strike): of a batsman, contrive to receive the majority of the balls bowled, often to protect a weaker batting partner.
Shooter: A delivery that doesn’t bounce as high as would be expected and skids after pitching (usually at a quicker pace). It results in a batsman unable to hit the ball cleanly.
Short-pitched: Also regarded as short of a length, is a delivery that bounces relatively close to the bowler with the intention of producing a bouncer.
Shot: The act of hitting the ball with the bat.
Short Stop: When the wicket-keeper stands upfront, the fielder placed right behind the wicketkeeper is called a Short Stop.
Shoulder Arms: The shot where the batsman lifts his bat high above his shoulder to keep his bat and hand out of harm’s way.
Side on: 1. A side-on bowler has back foot, chest and hips aligned towards the batsman as soon as his back foot makes the last contact.
- A batsman’s side on is if his hips and shoulders are facing at the right angle to the bowler.
Sightscreen: A large board placed behind the bowler, to provide contrast to the ball. This helps the striker in seeing the ball when it is delivered. Typically, coloured white to contrast a red ball, or black to contrast a white ball.
Silly: A modifier to the names of some fielding positions to denote that they are unusually close to the batsman, most often silly mid-off, silly mid-on, silly midwicket and silly point.
Single: Minimum runs scored by the batsmen, by physically running once between the wickets.
Single wicket: A one-vs-one version of cricket, in which the two competitors bat and bowl against each other, while neutral participants field for both. Each inning consists of a single wicket and a limited number of overs from two to three overs per innings. The format was once highly popular and played professionally, particularly from 1750-1850.
Sitter: A very easy catch. A fielder who misses such catch is said to have ‘dropped a sitter’.
Six (or Sixer): A shot which passes over or touches the boundary without having bounced or rolled, resulting in the batsman rewarded with six runs.
Skiddy: A pace bowler who typically obtains a low-bounce on his / her delivery is described as skiddy.
Skier: A mistimed shot hit almost straight up in the air, to the sky. Usually results in the batsman being caught out as the shot gives ample time to the fielder to locate its dropping point.
Skipper: Informal and alternative term for the captain of the team.
Skyline: Alternative term for Manhattan.
Slash: A cut, aggressive and reckless, shot played square on the offside to a short-pitched delivery wide of off stump, making “cutting” motion.
Sledging: Verbal exchanges between players on opposing sides. It is basically a banter between the players that is used as a psychological tactic to gain an advantage on the opposition by undermining their confidence or breaking their concentration.
Slice: A cut shot, making an obtuse angle with the batsman.
Slider: A type of delivery bowled by the wrist-spinner where backspin is put on the ball.
Slingy: A pace bowler who obtains a high-bounce on his / her delivery majorly because of their unusual height.
Slip: A fielding position where a close fielder is placed behind the batsman, next to the wicket-keeper on the off-side. Generally, there are two or three slips in an attacking field, and one or none in a defensive field.
Slip catching cradle: A large piece of training equipment, used for practising the quick-reaction catches needed by a fielder in the slips.
Slog: A powerful shot, but a risky one, where the striker hits the ball high and long in an attempt to reach the boundary. Often, it results in a six or a four but also has a high chance of getting out.
Slog overs: Similar to death overs.
Slog sweep: A type of slog in which a sweep shot hit hard and in the air, over the same boundary as for a hook.
Slower ball: A medium-pace delivery by a fast bowler to deceive the batsman into playing the ball too early and skying it to a fielder.
Slow left-arm: a left-arm, orthodox, finger spin bowler.
Snick (or edge): A slight deviation of the ball off the edge of the bat.
Snickometer: A television graphic that is used to assess on a replay whether or not the batsman has snicked the ball. The graphic displays a slow-motion replay with a sound oscilloscope and is used to assess whether a sharp sound was recorded at the same moment as the ball passes the bat.
Soft hands (batting) (also soft bat): To bat with soft hands means to hold the bat loosely or with relaxed hands so that it absorbs the ball’s momentum, i.e., the ball does not rebound sharply off it when the shot is played.
Soft hands (fielding): To catch the ball with soft hands is to relax the hands and follow through the motion of the ball in the air, allowing the ball to hit the hands gently rather than risking it bouncing out of the hands.
Specialist: A player specializes in a single skill, which means he or she is not an all-rounder or a wicketkeeper-batsman. Such players can be specialist batsmen, specialist bowlers, or specialist wicketkeepers.
Spectacles: Another term for a pair.
Spell: The number of continuous overs delivered by the bowler before he is relieved.
Spider Graph (also Wagon Wheel): A graphical chart that represents the trajectory of the ball from each scoring stroke, including its direction, distance travelled, and (where the technology allows) elevation and bounces. It is a more detailed version of the traditional Wagon Wheel graphic.
Spin bowling: A style of bowling in which a spinner attempts to deceive the batsman by imparting spin on the ball using either their fingers or their wrist. Spin bowling is most effective when the ball is travelling relatively slowly, at a pace between 40 and 55 mph.
Splice: The joint between the handle and the blade of a bat. If the ball hits the splice it is likely to dolly up for an easy catch.
Square: 1. Of a fielding position, perpendicular to the line of the pitch or the opposite of fine.
- The area in the middle of the ground where the pitches are prepared.
- An imaginary line extending from the crease to the boundary on the leg side.It is illegal to have more than two fielders behind the square.
Square leg: 1. A fielding position on the on-side that is approximately at 90 degrees to the batsman
Square-cut: A cut shot that is played perpendicular to the bowler’s delivery.
Stance (also batting stance): The posture of a batsman holding his bat when facing a delivery.
Stand (noun): A synonym for partnership.
Standing up: A position adopted by a wicket-keeper, close to the stumps, when a slow bowler is in action.
Start: a batsman is said to have a start when he successfully survives the initial bowls or overs without being dismissed for very few runs. After that, he or she is expected to convert the starts into big scores.
Steaming in: A bowler taking a fast run-up to bowl is said to be steaming in.
Sticky dog: A dry wicket that is exceedingly difficult for the batsman to bat on.
Sticky wicket: A difficult and wet pitch.
Stock ball: Similar term for stock delivery
Stock bowler: A bowler playing the role of restricting the batting team from scoring runs rather than taking wickets. Usually called upon to bowl numerous overs at a miserly run rate while strike bowlers rest between spells or attempt to take wickets from the other end.
Stock delivery or stock ball: A bowler’s standard type of delivery, the one they bowl most frequently.
Stoeger: A batsman defending and scoring at a mediocre rate. Such style is prone to derogatory comments but also compliments on resilience and technique.
Stonewaller: An extreme example of a blocker.
Straight bat: When the batsman holds his bat vertically or swing it through a vertical arc
Straight up-and-down: A pejorative term for a fast- medium pacer who cannot swing or seam the ball.
Stranded: A batsman is said to be stranded when he narrowly misses a milestone run-mark like a century. It happens if his team’s innings has ended or if the captain declares the innings (in test match).
Strangled: A form of dismissal where the batsman gets an inside edge which goes straight in the hands of the wicket-keeper.
Street: A batsmen friendly pitch, also called a road, highway. Such pitches are difficult for the bowlers.
Strike: The position or motion of the batsman facing the bowler, as opposed to non-striker.
Strike bowler: An attacking bowler who is there to take wickets, irrespective of the runs he is conceding.
Strike rate: 1. Of batting, a percentage equal to the number of runs scored by a batsman divided by the number of balls he has faced.
- Of bowling, the average number of deliveries bowled before a bowler takes a wicket.
Striker: The batsman who is facing the deliveries bowled.
Stroke: An attempt by the batsman to play at a delivery.
Stump: 1. One of the three wooden vertical posts that constitute the wicket of the batsman.
- A method of dismissing a batsman with the wicketkeeper breaking the wicket of the batsman with the ball when the batsman is outside his crease.
- In a match lasting more than one day, stumps refers to the end of a day’s play when the match is not complete
Stump-cam: A small television camera placed inside the middle stump to provide images of the game close to the stumps, particularly when a batsman is bowled out.
Substitute (cricket): A player who is able to replace another on the fielding side. He or she may carry out normal fielding duties but is not allowed to bat, bowl or keep wicket.
Sun ball: Delivering the ball, intentionally, at a great height and a sluggish pace to interrupt the batsman’s field of vision, drawing disastrous consequences such as blunt strikes to the head.
Sundry: Similar to extra
Supersub: In the ODI games between July 2005 and Feb 2006, the captains were to choose a substitute player from their team before the toss who they were allowed to use as a substitute at any point in the game later. The substitute was allowed to field, bat or even bowl, unlike that of the traditional substitute player who can field but not bat or bowl or keep wickets.
Super Over: A tie-breaking method used in the limited-overs game. Each side plays one additional over with the nominated batsmen (irrespective of the fact if they are already dismissed in the main game), or until two wickets have been lost. The team with the most runs in the super overs wins the tie-breaker.
Surrey Cut: Similar to French Cut
Sweep: A shot played by the batsman as he gets down on one knee and literally ‘sweeps’ his bat to the leg-side.
Sweet spot: The small area on the face of the bat that gives maximum power for minimum effort when the ball is hit with it. Also known as the “middle” or “meat” of the bat.
Swing: A bowling style employed by the fast and medium pace bowlers. The essence of swing bowling is to get the cricket ball to deviate sideways as it moves through the air towards or away from the batsman.
Swish: A careless attacking stroke by the batsman.
Switch hit: Is a cricket shot where the batsman effectively changes his grip from right hand to left hand right before the ball is delivered by the bowler. The shot was popularised by the England batsman Kevin Pietersen, prompting some discussion about its impact on the rules.
Tail: Common word for the lower order of a batting line-up.
Tail-ender: The specialist bowlers or wicket-keepers placed at the end of the batting order, with relatively poor batting skills.
Tampering: Illegally disturbing the surface of the ball so that it might spin ro seam more effectively. It involves cratching, scuffing, or otherwise unnaturally altering the cricket ball outside of its normal wear and tear.
Tape ball: Used in the informal games in India, is an ersatz cricket ball produced by wrapping a tennis ball in electrical tape.
Target: The total score of runs need for the second batting team to defeat the opponents. This is one run more than what the team batting first managed, or to the required runs as per the DLS method after rain-check.
Tea: The second break of the two intervals during a full day’s play is the tea interval. In matches lasting only an afternoon, the tea interval is usually taken between the innings.
Teesra: A backspin delivery by a finger spin bowler.
Ten-wicket match: A two-innings match ending with the bowler taking ten or more wickets in total.
Test cricket: The highest level and the primary version of the sport. It consists of timed matches that last up to five days, with two innings played per side.
Textbook shot: A shot played by the batsmen with perfect orthodox technique.
Third man: The position behind the wicket-keeper on the off-side, beyond the slip and gully areas
Third umpire: The off-field umpire who is equipped with a television monitor to assist the two on-field umpires when in doubt.
Through the gate: Is dismissed with a ball that passes between the bat and the pads before hitting the wicket.
Throwing: 1. Of a bowler, an illegal bowling action in which the arm is straightened during the delivery.
- Of a fielder, the action of “throwing” the ball towards the bowler or the wicket-keeper or attempting a direct hit during a run-out.
Tice: Early name for a yorker.
Tickle: An edge to the wicket-keeper or slips.
Tie: The result of a cricket match where the two teams’ scores are equal with all the wickets down. However, in the limited-overs match, it is when the teams have equal scores till the last allotted overs. Not to be confused with a draw, in which neither team wins but the scores are not equal.
Tied down: A batsman or batting team having their run-making restricted by the bowling side.
Timber: The wooden stumps.
Timed match: A match based on a set amount of time rather than a set number of overs. All first-class cricket is currently played under a timed format.
Timed out: A batsman is ruled timed out following the fall of a wicket if he or she does not occupy the crease within a set time of three minutes. The new batsman is then declared out for delaying their arrival on the field.
Timeless match: A practice used in the early cricketing days, timeless match is, as the name suggests, a match which is played until both teams have completed their allotted innings or overs, regardless of how many days are required.
Timing: The skilled art of striking the ball so that it hits the sweet spot of the bat.
Toe-crusher: A yorker bowled with inswing, aimed at the toes of the batsman.
Ton: Another term for a century.
Top edge: The ball hitting the top edge of the bat when a batsman plays a cross-bat shot
Top-order: The batsmen batting in the top 4 positions in the batting order. These are the most skilled batsmen in the team.
Topspin: The forward rotation on the ball, causing it to increase speed immediately after pitching.
Toss: The traditional flipping of a coin, before the play commences, to determine which captain will have the right to choose whether to bat or field first.
Tour: An organised itinerary of matches requiring travel away from the team’s usual base. Basically witnessed in the international cricket where the representative team of one nation plays a series of matches in another nation.
Tour match: Any match on a tour without the international status, typically played as a warm-up game between the travelling international team and the composite team.
Track: Another term for the pitch.
Triggered: The batsman is said to have been triggered when the umpire gives him lbw out (immediately) with little consideration for any other factor.
Trimmer: A high-quality fast-bowling delivery, resulting in the dismissal of a batsman by removing the bails without hitting the stumps.
Trundler: A reliable, steady medium-pace bowler who is neither very good nor bad.
Turn: The way or manner in which a batsman grounds his bat at the end of a run while changing the direction in order to prepare for another quick run (if needed). In order to be ready for this, the batsman has to turn towards the side of the field the ball was played so as to judge the possibility of another run.
Turn blind: A turn by the batsman facing to the side of the field, away from that to which the ball was played, increasing the danger of a runout.
Tweaker: An informal term for a spin bowler.
Twelfth man: Traditionally, the first substitute player who fields when a member of the fielding side is injured.
Twenty20 (or T20): A recently added version of limited-overs cricket that involves each team playing one innings with maximum 20 overs.
Two: The batsman’s call for two runs, indicating his/her partner for a fast turn.
Umpire: One of the two (or three) enforcers of the laws and adjudicators of play. On-field there are two umpires while the third one sits behind the screen to assist the two umpires when in need.
Umpire Decision Review System (UDRS, or simply Decision Review System or DRS): Alternative for DRS, is a system allowing the fielding captain or the batsmen to request the third umpire to review the standing umpires’ previous decision, in the hope of having a dismissal awarded (to the fielding captain) or overturned (for the batsman).
Underarm: A considerably illegal bowling action with the bowling-arm swinging from behind the body in a downswing arc and then releasing the ball on the upswing without bending the elbow.
Under-spin (also back-spin): A backward rotation on the ball, causing it to decrease speed immediately after pitching.
Unorthodox: 1. Of batting, a shot played not in the accepted “textbook” manner, often with a degree of improvisation.
- Of bowling, a left-arm spin bowler who spins the ball with his wrist, imparting spin in the same direction as a right-handed off-spin bowler.
Unplayable delivery: A delivery impossible for the batsman to deal with, representing the advantage of the bowler’s skills as the batsman misses the ball narrowly due to his luck.
Upper Cut: A shot played against a short ball or bouncer as the striker makes a cut above his head, the ball going to the third-man area.
Uppish: A shot, gaining a risky amount of height, opens up the possibility of the batsman being caught.
Variation: Delivery other than the stock ball by the particular bowler. Basically used to just make the bowling less predictable and deceive the batsman.
Vatta: The term for a delivery bowled, derived from the Punjabi term for ‘stone’, with an illegal bowling action (like chuck) in parts of Pakistan and India.
Vee: 1. An unmarked, loosely defined V-shaped area on the ground at which the batsman stands at the apex. The two sides of the “V” go through the mid-off and mid-on regions. Most shots played into this region are straight-batted shots, which don’t involve the risks associated with playing across the line.
- The splice area joining the lower end of the handle and the blade of the bat.
Village or Village cricket: The level (basically low level) of cricket played by the majority of the cricket-watching public.
Waft: A loose non-committal shot, usually played to a ball pitched short of a length and well wide of the off stump.
Wag: When the tail-ender batsman or lower-order batsman scores more runs than expected, it is said to have wagged
Wagon wheel: A graphical chart which divides a cricket ground into six sectors, showing how many runs a batsman has scored into each area.
Walk: 1. Of a batsman, is to walk off the pitch believing that he or she is out instead of waiting for the umpire’s decision. Considered as good sportsmanlike behaviour.
Walking in: Fielders, unless fielding close in, usually “walk-in” a few paces just before the bowler bowls so as to be alert if the ball is hit in their direction.
Walking wicket: A very poor batsman who are usually specialist bowlers or say the tail-enders.
Washout: A cricket match, or a specific day of a cricket match, which is abandoned with either no play or very little play because of rain.
Wearing wicket: A turf pitch with dry or dead grass on the top. The pitch wears off or becomes worn out and becomes highly helpful for the spin bowlers.
Wicket: 1. A set of three stumps and two bails
- The pitch
- The dismissal of a batsman.
Wicket-keeper: The player on the fielding side who stands immediately behind the batting end wicket. The wicket-keeper is the only player in the fielding side allowed to wear gloves and external leg guards, under Law 40.
Wicket-keeper/batsman: A wicket-keeper who is also skilled as a good batsman, capable of opening the batting or making good scores in the top order.
Wicket maiden: A maiden over in which the bowler dismisses a batsman. It is termed as a double-wicket maiden if two wickets are taken, and so on.
Wicket-to-wicket (or stump-to-stump): 1. An imaginary line connecting the two wickets.
- A style of straight, un-varied bowling.
Wickets in hand: The number of wickets remaining in the innings for the batting side.
Wide: a delivery that passes illegally wide of the wicket, scoring an extra for the batting side. It is counted as an extra with an additional ball to be bowled for each wide delivery.
Women’s cricket: Cricket played between teams with the women participants, with minimum to no differences in the rules. It was administered separately from men’s cricket until 2005.
Worm: A plot of either the cumulative runs scored, or the progressive run rate achieved by a team against the over number in limited-overs cricket.
Wrist spin: A form of spin bowling in which the ball is made to rotate by the position and/or movement of the bowler’s wrist. For a right-handed bowler, this produces leg-spin, while the left-armed bowler produces left-arm unorthodox spin.
Wrong foot: When the bowling foot is the front foot the delivery, such a bowler is said to have bowled off the wrong foot.
Wrong footed: When the batsman is initially moving either back or forward to delivery and then has to suddenly change his usual footing position(back or front), he is said to have been wrong-footed.
Wrong ‘un: Another term for a googly, commonly used in Australia.
Yes: A batsman’s call to the non-striker for a run.
(The) Yips: Is the psychological condition where the bowler is unable to sufficiently relax, holding the ball too long before releasing it. The yips are occasionally experienced by bowlers suffering from a loss of confidence.
Yorker: Unusually fast delivery, pitching very close to the batsman. The intent is to pitch the ball exactly underneath the striker’s bat or on his toes, in the blockhole. A perfectly pitched fast yorker is very difficult for a batsman to play, while a poorly delivered yorker can turn into a half-volley or a full toss, often resulting in a lofty boundary.
Zooter or Zoota: A variation of the flipper bowled by a leg-break bowler. Typically, ‘Zoots’ along the ground without much bounce. This ball is possibly a myth made up by Shane Warne to create confusion amongst opposition sides.